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Basecamp · Est. 2021

Games made
above the treeline.

Summit Game Studios is four people in four states, building sincere, slightly strange games about high places — and the stubborn people who keep going up them.

People
4

People

States
4

States

Offices
0

Offices

Game
1

Game

What we make

4,400 ft

Four mountains, in various states of climbed.

Every Summit game starts as one stubborn mechanic someone couldn't stop prototyping. These are the ones that survived.

All games

From the workbench

7,900 ft

We build in daylight.

Devlogs go up whether the month went well or not. The posts about things that didn't work are usually the more useful ones.

Every entry

Who we are

14,100 ft

Four people, four states, one rate.

We hire where the right person already lives and pay one salary band regardless of local cost of living. There is no office to come back to.

Meet the team
01

Fully remote, deliberately

Four people in four states. We hire where the right person already lives, and we pay one rate regardless of local cost of living.

02

No crunch, no exceptions

We move dates instead of people. Every ship date we've announced late was announced late on purpose, and we'll keep doing that.

03

Build in daylight

Devlogs go up whether the month went well or not. The failed prototypes are on this site too — they're usually the more useful posts.

04

Small on purpose

We've turned down growth twice. Four is the number where everyone still knows why every decision was made.

WashingtonIllinoisFloridaPA

Summit · 14,410 ft

Come up with us.

Playtests, patch notes, and the occasional 2am screenshot of something broken and beautiful. No marketing blasts — we send when there's something real.

In Development